摘要
提出了一种新的差异性树林建模方法,实现在"树枝库"的基础上,在3ds Max环境下通过使用MAXScript脚本语言实现差异性杨树树林建模。在以控制代码的方式快速、高效的完成建模中那些简单而重复的操作,与传统树林建模相比提高了建模的工作效率,同时具有年龄特征的差异性杨树模型在植物仿真和景观动画中也有一定的应用价值。
This paper introduces a new method of building diverse poplar forest models, based on the "branch library" method. It introduces how to use MAXScript language to achieve the diversity of poplar model under 3ds Max environment. Compared with the simple and repetitive traditional modeling way, this method improves the efficiency of modeling with quick speed operations by the manner of code. At the same time, with age characteristic of the diverse poplar models have some application value in plant simulation and environmental animation field as well.
出处
《计算机系统应用》
2011年第10期54-58,共5页
Computer Systems & Applications
基金
国家948计划(2009-4-41)