摘要
冲突作为RFID系统设计中重要的问题之一。已有多种算法旨在最终减少冲突或在一个可接受的时段内获得精确的识别过程。文中提出的算法能够提供均衡的总体性能及在少量或中等数量标签环境中的良好性能,能够减少数据的冲突,识别起初因冲突而没有被识别的标签。为更好地说明,用仿真的方法展示了算法的与众不同。
Collision is considered as one of the most important issues in RFID system designing.There are many algorithms available aiming at decreasing collision state numbers or processing such states that help achieve an accurate identification process in an acceptable period of time.In this paper,we propose an algorithm offering balanced performance in general and excellent performance in environments with low or medium tags population.It is capable of reducing the number of collisions,in the first stage,and identifying tags that failed to be identified due to the occurred collisions,in the next stage.For illustration,we present simulation showing the superiority of our algorithm in performance to some commonly used algorithms.
出处
《电子科技》
2011年第10期88-92,共5页
Electronic Science and Technology