摘要
材质与贴图是3dsmax中非常重要的一部分。当创建与修改完模型后,就要通过材质贴图来修饰对象的外表,使其更加的漂亮和逼真。双面材质是3dsmax中比较常用的一种材质方法,它给物体内外表面分别指定不同的材质,使物体产生双面材质的效果。
Material and map are very important in 3dsmax.After the model is created and modified,it's surface will to be ornamented by material and map,this will make it more beautiful and real.Double sided material is more useful in materials,it make one object two different materials,that is back material and facing mnaterial.This can come into being the effect of double sided material.
作者
吴斌
WU Bin(School of Information Science & Technology,Jiujiang University,Jiujiang 332005,China)
出处
《电脑知识与技术》
2011年第9期6259-6260,共2页
Computer Knowledge and Technology