摘要
阴影对于虚拟环境真实感也有着重要的影响。阴影图算法具有良好的灵活性和性能优势,非常适合在实时虚拟环境生成中应用。基于光源空间透视阴影图算法给出了一种更精确的潜在遮挡物凸包体的计算方法,提出了一个更优化的光源空间透视变换参数计算方法,并对原算法中没有涉及的投射走样问题进行了讨论。最后给出了一种可以较好的模拟出软阴影效果的方法。
Shadow effects dramatically enhance the realism of virtual environments by providing useful visual cues.Shadow mapping is extensively adopted in real-time applications by its efficiency.A set of integrated real-time shadow method is put forward and realized in this paper,by improving and optimizing the light space perspective shadow algorithm,including a more accurate potential occluder convex and an optimized perspective transformation parameter.A method for better approximate soft shadow effect is also given at last.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2008年第S1期17-20,24,共5页
Journal of System Simulation
关键词
阴影
阴影图算法
光源空间透视阴影图
虚拟环境
shadow
shadow map algorithm
light space perspective shadow maps
virtual environment