摘要
平视显示器(HUD)作为飞行器上的一种重要的显示仪表,较好地解决了飞行员不能同时观察飞行参数和外界环境的矛盾。传统的HUD模拟系统大多基于特定的硬件环境,可复用性和可配置性较差。采用面向对象的思想,开发了一种纯粹基于软件的,运行于普通PC上的,具有可复用性和可配置性的HUD模拟系统,并对其中涉及的关键技术进行了详细介绍。
As one of the important display devices of aircraft,Head Up Display(HUD) makes it possible for the pilots to watch both the flight parameters and external environment at the same time.The traditional HUD simulation systems are always hardware-related,and are not reusable and configurable.Using the Object Oriented approach,this paper develops a reusable and configurable HUD simulation system which is based solely on software and runs on ordinary PCs,and introduces the key techniques using in the system.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2008年第S1期77-80,共4页
Journal of System Simulation
关键词
平视显示器
面向对象
可复用
可配置
Head Up Display
Object Oriented
Reusable
Configurable