摘要
文中应用OpenGL进行导弹的飞行仿真,形象逼真地显示了导弹的飞行轨迹和导弹在各阶段的飞行姿态;详细论述了三维场景的建立、多视点和多窗口的设置、导弹的数据驱动和系统流程等;最后给出了仿真结果及导弹飞行过程的场景效果图。
This paper utilized OpenGL to simulate missile flight,clearly demonstrated the flight track of the missile and the flight attitude of missile in various stages;Detailed elaborated the establishment of three-dimensional scene, the setting of multi-viewpoints and the multi-windows,the data-drive of missile and the system flow and so on; Finally provided the simulation results and the scene picture of missile in flight.
出处
《弹箭与制导学报》
CSCD
北大核心
2006年第S5期193-195,共3页
Journal of Projectiles,Rockets,Missiles and Guidance
关键词
六自由度
OPENGL
纹理映射
三维场景
six degrees of freedom
openGL
texture mapping
three-dimensional scene