摘要
网格变形作为一种几何模型交互编辑技术在几何建模和计算机动画中具有重要价值。近年来,保细节的网格变形特别是微分域网格变形一直得到国内外研究人员的高度关注。从骨骼变形、曲面变形、空间变形3个方面,结合近年来网格变形领域的最新研究进展,通过对各种典型的网格变形算法的算法思想、特点、局限性的描述和比较,提供该领域研究现状的系统综述。并对网格变形的研究趋势进行了展望。
As an interactive geometry editing technique,mesh deformation plays an important role in geometry modeling and computer animation. Detail-preserving mesh deformation, especially differential domain deformation techniques gains high interests in the computer graphics community in recent years. Combined with recent advancements on mesh deformation methods classified into skeletal deformation, surface deformation, and space deformation, this paper provides a systematic survey on this area, trying to give a comprehensive introduction and comparison to those typical mesh deformation methods from their algorithmic principles, advantages and limitations. Furthermore, the opportunities of future research in mesh deformation are discussed.
出处
《中国图象图形学报》
CSCD
北大核心
2011年第12期2095-2104,共10页
Journal of Image and Graphics
基金
中央高校基本科研业务费专项资金资助(JUSRP211A35)
关键词
网格变形
空间变形
微分域变形
综述
mesh deformation
space deformation
differential domain deformation
survey