摘要
并行绘制是提高大规模三维标量场可视化效率的一种重要方法,分别对三维标量场的两类重要可视化方法面绘制方法和直接体绘制方法进行了阐述,并结合这两类可视化方法对其并行绘制中的各种并行模式、负载平衡和图像合成算法进行细致的分析和比较;对国内外较有名的并行绘制系统实现进行了分类与对比;最后,在总结现有研究成果基础上,分析了该领域的下一步发展趋势,为大规模性三维标量场的并行可视化提出了新的问题和思路。
Parallel Rendering is an important fast visualization method of large-scale 3D scalar field. Two classes of rendering methods of 3D scalar field were depicted: surface rendering and direct volume rendering in the first and the parallel model, load balance and image compositing algorithms in parallel rendering were compared based on those two visualization methods. Then the existing parallel systems were classified and compared. At the last, some new problems and ideas were proposed for the next research after summarizing the existing algorithms.
出处
《系统仿真学报》
CAS
CSCD
北大核心
2012年第1期12-16,共5页
Journal of System Simulation
基金
"十二五"预研项目支持
关键词
三维标量场
并行绘制
直接体绘制
负载平衡
3D scalar field
parallel rendering
direct volume rendering
load balance