摘要
为了实现航空发动机试车舱的试车动画及简单的交互式控制,根据航空发动机试验舱的三视图,结合3ds Max软件建立发动机试车舱静态三维模型和制作发动机试车动画,然后将制作出的三维模型导入VC++6.0平台去实现对模型的简单控制。通过试验,最终建立发动机试车舱模型,制作出发动机试车时的火焰气流效果,实现了鼠标对整个试车舱的简单控制。本次试验不但掌握了非标准几何体的构建方法,而且发现了动画制作中对关键帧的设置及模型导入过程中需要注意的问题,同时为航空发动机试验舱的可视化技术研究打下了基础。
In order to achieve test animation of aeroengine test cabin and simple interactive control, by basing on three view drawing of aeroengine test cabin and combining 3ds Max software static 3D model of areoengine test cabin is built up and test run animation is made. Then static model is imported into VC + + 6.0 platform to achieve the simple control. Through the experiment, finally, 3D model of areoengine test cabin is established, flame and airflow effect is made when the engine is running, and simple control of the mouse to the entire test cabin is achieved. This experiment can not only master how to construct non-standard geometry, how to set key frames and but also find problems need pay attention in model import process. At the same time it is a good foundation for visualization technique research of aeroengine test cabin.
出处
《测控技术》
CSCD
北大核心
2011年第12期91-94,共4页
Measurement & Control Technology
关键词
三维建模
可视化
发动机试车舱
试车动画
3D modeling
visualization
engine test cabin
animation of test run