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基于WebGL标准的家庭娱乐终端上Web3D渲染的实现 被引量:3

Rendering of Web 3D Content on Home Entertainment Devices Based on WebGL
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摘要 介绍了一种基于WebGL标准实现3D图形内容在家庭娱乐终端上渲染的方法。在渲染引擎的实现中,针对HTML Canvas对象,直接在Javascript代码中调用OpenGL ES图形绘制函数实现3D图形渲染。 This article introduces a 3D graphics rendering method based on WebGL standards on high definition smart set-top box.During the design of 3D render engine,the workflow of 3D render is implement of javascript code module that directly calls OpenGL ES function based on canvas label.The engine supports classic lighting and shading algorithms and is even ease of use,it can greatly enhance IPTV value-added services users,such as the home entertainment and family education.
作者 苏雪
出处 《长江大学学报(自然科学版)》 CAS 2011年第12期102-104,9,共3页 Journal of Yangtze University(Natural Science Edition)
基金 湖北省教育厅"十一五"规划课题(2008B216)
关键词 家庭娱乐终端 WEB3D WEBGL 3D渲染 home entertainment devices Web3D WebGL 3D rendering
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  • 1Antochi I, Juurlink B, Vassliadi, S. Selecting the Optimal Tile Size for Low-Power Tile-Based Rendering [A] . Proceedings of the thirteenth Annual Workshop on Circuits, Systems and Signal Proeessing [C] . ProRISC, 2002: 1-6.
  • 2Burigat S, Chittaro L. Location-aware Visualization of VRML Models in GPS-based Mobile Guides [A] . Proceedings of the tenth international conference on 3D Web technology [C] . New York : ACM Press, 2005: 57-64.
  • 3Buttussi F, Chittaro L, Nadalutti D. H-Animator: A Visual Tool for Modeling, Reuse and Sharing of X3D Humanoid Animations [A] . Proceedings of the eleventh international conference on 3D Web technology [C] . New York : ACM Press, 2006.

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