期刊文献+

青年人社交网站使用动机研究 被引量:7

Motives of Young Adults' Using Social Networking Service
原文传递
导出
摘要 为更好地理解青年人互联网的使用与社会动机方面错综复杂的关系,对青年人社交网站的使用行为做基本分析,并讨论归属需要、担心拒绝这两个社会动机与青年人社交网站使用之间的关系。研究结果显示,归属需要与担心拒绝都是社交网站使用的重要预测值,归属需要越强烈的人,其SNS的使用强度也越高;与之相反,担心拒绝心态越强的人,SNS使用强度则越低。 In order to better understand the inconsistent, mixed role of young adults' Internet use and social motives, this paper ana- lyzes young adults' social networking website use behavior(SNWUB) , and discusses the relationships between SNWUB and two social motives : the need for affiliation and the fear of rejections. It finds that these two social motives are all the main predictor for young a- dults' SNWUB. The people with higher intensity of the need for affiliation, will use the SNW more intense, while those with higher in- tensity of the fear of reiections, will use the SNW lower intense.
作者 巢乃鹏
出处 《图书情报工作》 CSSCI 北大核心 2012年第2期55-59,125,共6页 Library and Information Service
关键词 社交网站 担心拒绝 归属需要 social networking service(SNS) the fear of rejections the need for affiliation
  • 相关文献

参考文献20

  • 1Gross E F. Adolescent Internet use : What we expect,what teens report? [J]. Journal of Applied Developmental Psychology,2004,25 (6) :633 -649.
  • 2Valkenburg P, Peter J, Schouten A. Friend networking sites and their relationship to adolescents' well-being and social self-esteem [J]. CyberPsychology & Behavior, 2006,9 ( 5 ) : 584 - 590.
  • 3Ellison N B, Steinfield C, Lampe C. The benefits of Facebook " friends:" Social captial and college students' use of online social network sites[J]. Journal of Computer-Mediated Communication, 2007,12(4) : 1143 -1168.
  • 4Choi J H. Living in Cyworld : Contextualising cy-ties in South Korea[C]//Bruns A, Jacobs J. Use of Blogs ( Digital Formations). New York : Peter Lang,2006 : 173 - 186.
  • 5Valkenburg P, Peter J. Internet communication and its relation to well-being: Identifying some underlying mechanisms [ J ]. Media Psychology ,2007,9 ( 1 ) :43 - 58.
  • 6杨银娟.儿童参与“摩尔庄园”网络游戏的内在动机研究[J].国际新闻界,2009,31(12):99-104. 被引量:6
  • 7Coget J,Yamauchi Y, Suman M. The Internet, social networks and loneliness[ J]. IT & Society,2002,1 ( 1 ) :150 - 201.
  • 8Harman J P, Hansen C E, Cochran M E, et al. ,Liar: Internet faking but not frequency of use affects social skills, self-esteem, social anxiety, and aggression [ J]. CyberPsychology & Behavior, 2005,8(1) :1 -6.
  • 9Gable S L. Approach and avoidance social motives and goals[J]. Journal of Personality ,2005,74 ( 1 ) : 175 - 223.
  • 10Russell J A, Mehrabian A. Approach - avoidance and affiliation as functions of the emotion-eliciting quality of an environment[ J]. Environment and Behavior, 1978,10 ( 3 ) :355 - 387.

二级参考文献40

  • 1周德民,吕耀怀.虚拟社区:传统社区概念的拓展[J].湖湘论坛,2003,16(1):68-68. 被引量:23
  • 2Yee,N.(2007). Motivations for play in online games, Cyber psychology & Behavior, 9 (6), pp.772-775.
  • 3Anderson, C.A., & Dill, K. E. (2000). Video games and aggressive thoughts, feelings, and behavior in the laboratory and in life. Journal of Personality and Social Psychology, 78(4), pp.772-790.
  • 4Unger, L.S., & Kernan, J.B. (1983). On the meaning of leisure: An investigation of some determinants of the subjective experience. Journal of Consumer Research, 9 (4), pp.381-392.
  • 5尚俊杰,庄绍勇,李芳乐,李浩文.《网路游戏玩家参与动机之实证研究》,2006年第十届全球华人计算机教育应用会议(GCCCE2006).
  • 6Yee, N.(2007). Motivations for play in online games. Cyber psychology & Behavior, 9 (6) , pp.772-775.
  • 7Reiss, S. (2004). Multifaceted nature of intrinsic motivation: The theory of 16 basic desires, Review of General Psychology, 8 (3), pp.179-193.
  • 8Maslow, A.H.(1954). Motivation and Personality. New York: Harper and Row.
  • 9Burdea, G.., &Coffet, P. (2003). Virtual reality technology'. Wiley-IEEE Press.
  • 10Stephenson, W. (1967). The play theory of mass communication. Chicago: University of Chicago Press.

共引文献52

同被引文献177

引证文献7

二级引证文献85

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部