摘要
模拟社会网络中人际交互过程,提出一种基于本体理论的计算信息可信度的方法。该方法从两个方面考虑信息可信度,一是信息所含内容本身的可信度;二是发布信息节点的可信度。同时考虑时间因素的影响以及对恶意节点的惩罚。分析和模拟实验表明,该方法具有比较好的可行性。
This paper proposes a method of computing information credibility based on the theory of ontology by simulating the interpersonal interactive process in social network. The credibility of information is considered from the two aspects : the credibility of the information content itself and the credibility of the information dissemination nodes. The method also considers the influence of time factor and the punishment of spiteful nodes. The analysis and simulation experiments show that the method has better feasibility.
出处
《情报理论与实践》
CSSCI
北大核心
2012年第1期103-105,128,共4页
Information Studies:Theory & Application
关键词
语义网
本体
信息可信度
算法
semantic Web
ontology
information credibility
algorithm