摘要
以粒子系统理论和烟花燃放原理为基础,采用VC++和OpenGL作为开发工具并结合纹理映射和色彩融合技术,设计并实现了对奥运五环烟花的模拟,解决了模拟模糊物体计算不能很好达到实时性的问题,并对传统的烟花仿真模型进行了改进.实验结果表明所构建的烟花模拟系统实现简单,实时性好,并具有真实的三维效果.
Based on the principle of the particle system and setting firework simulation is designed and implemented by adopting C++, off fireworks, an Olympic rings OpenGL, texture-mapping color blending technology, which can solve the time-consuming problem of simulating objects improve proposed effects. the traditional simulation model for fireworks. The experimental results demonstrate that and and the algorithm is simple, can generate good results in real time and achieve real 3-dimensional
出处
《五邑大学学报(自然科学版)》
CAS
2012年第1期63-67,共5页
Journal of Wuyi University(Natural Science Edition)
基金
广东省科技计划项目(2010B010600039)
广东省自然科学基金资助项目(S2011010003681)
五邑大学重点科研基金资助项目
关键词
粒子系统
纹理映射
色彩融合
三维效果
奥运五环烟花
the particle system
texture mapping
color blending
3-dimentional effect
Olympic ringsfireworks