摘要
在基于Wang Tiles的纹理合成中引入蜜蜂进化型遗传算法,用它来实现样本纹理块选择的全局优化,解决纹理合成出现的菱形接缝问题,提高了Wang Tile集的质量,加快了合成速度。通过实验得到了理想的合成效果。
In texture synthesis process,the thesis introduces Bee Evolution Genetic Algorithm,and uses the BEGA to realize global optimization of the sample texture selection,and solve diamond juncture problem in the synthesized textures.Therefore,and the quality of Tile sets is improved,and the synthesis speed is grown up.Through the experiment,make the ideal synthetic effect.
出处
《微计算机信息》
2012年第2期175-176,101,共3页
Control & Automation