摘要
研究团体沙盘游戏对大学生职业决策自我效能的影响,探索提高大学生职业决策自我效能的途径,可以为大学生的职业指导提供一套可行的实施方案。经过沙盘游戏辅导,大学生在自我评价、收集信息、选择目标、制定规划、问题解决等维度上的得分有了显著的提高。
Sandbox games are games that have no particular objective. Ifs up to the player what to do, and the player can be as creative as he or she wants. No competition is needed between you and other players or the computer, nor are specific skills or speedy reactions needed. Therefore this genre of game is suitable for all people. Exploring ways of improving college students' self-efficacy of career decision-making by studying its impact through group sandbox games provides a feasible implementation plan for college students' career guidance. After the sandbox game play counseling, college students have been significant- ly improved in self-evaluation, collecting information, selecting the target, drafting plans, problem solving and other dimension scores.
出处
《合肥师范学院学报》
2012年第1期117-119,共3页
Journal of Hefei Normal University
关键词
沙盘游戏
大学生职业决策
自我效能感
职业生涯团体
Sandbox games
college students
career decision-making
self-efficacy
career community