摘要
基于面向对象的基本思想,用3DSMAX作为建模工具,进行模型优化和渲染,以室内场景为虚拟漫游场景,采用行为交互模块实现了虚拟场景漫游系统和系统的人机交互。
A virtual scene roaming system and a man-machine interaction were implemented using behavioral interaction module based on the object-oriented thought with 3DSMAX as a modeling tool for model optimization and rendering of indoor scenes for the virtual walkthrough scene.
出处
《苏州科技学院学报(自然科学版)》
CAS
2012年第1期77-80,共4页
Journal of Suzhou University of Science and Technology (Natural Science Edition)
关键词
面向对象
虚拟现实
虚拟场景
漫游
object oriented
virtual reality
virtual scene
roam