摘要
在中国象棋中,由于其特殊的循环判定规则,使得循环问题成为了一个大挑战,为此,提出了一个较为理想的模型.在解决循环的方向上,对亚洲规则进行了一些归类及合并,从而大幅简化了规则.该模型首先根据亚洲规则循环对棋中出现的循环进行发现探测,然后对发现的循环进行判断,得到对弈双方的胜负结果.实验结果表明了所提模型的有效性和实用性.
The repetition judgment is a big challenge due to the unique restrictions in Chinese Chess.To solve the problem,an ideal model was proposed.For solving the repetition direction,the Asian-rule was classified and incorporated to greatly simplify the rule.The proposed model detects firstly repetition according to Asian-rule,and then judges the detected repetition to obtain which side in the repetition will win.The experimental results indicated the validity and practicability of the presented model.
出处
《东北大学学报(自然科学版)》
EI
CAS
CSCD
北大核心
2012年第4期476-481,共6页
Journal of Northeastern University(Natural Science)
基金
国家自然科学基金资助项目(60970157)
教育部博士点新教师基金资助项目(20090042120031)
关键词
计算机博弈
中国象棋
循环
亚洲规则
建模
computer games
Chinese chess
repetition
Asian-rule
modeling