摘要
随着各种苹果终端的广泛普及,适用于iPhone OS的软件开发也越来越受到人们的关注,本文除了对Objective-C语言进行了的介绍之外,重点针对实际iPhone开发帧动画资料的匮乏,提出解决方案,并将功能模块封装为组件,最终通过了播放帧动画的效果测试。
With the widespread popularity of Apple terminal,the iPhoneOS-adapted application development gets more and more people's attention.This paper not only give a brief introduction to the Objective-C language,but also focus on the Lacking of informations during the development phase of iPhone frame animation and give solutions,furthermore encapsulate function modules into components,and ultimately pass the function test of playing frame animation.
出处
《安阳工学院学报》
2012年第2期45-47,52,共4页
Journal of Anyang Institute of Technology