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教育游戏参与者行为意向影响因素模型的复核效化研究 被引量:4

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摘要 文章选取两类具有代表性的教育游戏类型,即FLASH类教育游戏与RPG类教育游戏,采用结构方程模型分析方法对构建的教育游戏参与者行为意向影响因素模型进行复核效化,以FLASH类教育游戏参与样本为测定样本,以RPG类教育游戏参与样本为效度样本,验证模型的稳定性与效度延展性。研究中测量指标的标准化负载数据分析显示,两个样本中的测量指标对其相应结构变量的反映能力并没有显著差别;模型拟合结果表明,两个样本中模型拟合指标没有显著差别,模型具有较好的拟合优度和解释力。研究认为,教育游戏参与者行为意向影响因素模型具有良好的稳定性与效度延展性,可以支持FLASH类教育游戏与RPG类教育游戏环境中参与者的游戏行为意向方面的相关研究。
作者 魏婷 李艺
出处 《电化教育研究》 CSSCI 北大核心 2012年第6期41-46,71,共7页 E-education Research
基金 2010年度教育部人文社会科学研究青年基金项目"青少年网络游戏行为意向的影响因素研究"(项目编号:10JYC880127) 2009年度江苏省社会科学基金项目"青少年网络游戏行为研究"(项目编号:09JYC011)
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共引文献163

同被引文献27

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