期刊文献+

拟人Agent面部复杂运动合成的研究与实现 被引量:1

Research and Implement of Facial Action on Human-like Agent
下载PDF
导出
摘要 在多维面部运动的形式化描述方法的基础上,分析了面部肌肉的运动特征和控制约束,提出了面部运动单元的概念,采用正向运动学和示教再现两种方法实现拟人Agent的基本面部运动,并通过运动合成产生复杂的面部运动。实验表明,正向运动学方法能精确控制面部运动并降低非自然表情的出现;示教再现方法自动产生面部运动简化了操作细节;运动合成则通过运动重用提高了面部运动生成的效率。 Based on a uniform model for facial action,the characteristic and restriction of facial muscles were analyzed.The unit of facial action was propsed to generate facial action by using kinematical method and teaching method.The complex facial actions can be synthesized by the basic units of facial action.Experiments show that the kinematical method reduces the probability of the unnatural expression by controling muscles accurately,and the teaching method generates the facial action without considering the details,and the synthesized facial actions are generated effectively by reusing the units of facial action.
出处 《计算机科学》 CSCD 北大核心 2012年第5期195-197,216,共4页 Computer Science
基金 国家自然科学基金项目(60433030)资助
关键词 面部运动 AGENT 运动学 面部运动综合 Facial action Agent Kinematics Synthesized facial action
  • 相关文献

参考文献14

  • 1Duchenne G B,Cuthbertson R A. The Mechanism of Human Facial Expression[M]//Cuthbertson R A, ed. Cambridge: Cambridge University Press, 1990.
  • 2Gray H, Lewis W. Anatomy of the Human Body [M]. New York: Bartleby, 2000.
  • 3Ekman P, Friesen W V, Hager J. Facial Action Coding System [M]//Alto P. CA: Consulting Psychologists, 1978.
  • 4Brooke N M, Summerfield Q. Analysis synthesis and perception of visible articulatory movements [J]. Journal of Phonetics, 1983,11(1) :63 76.
  • 5Summerfield Q. Roles of the Lips and Teeth in Lipreading Vowels[C]//Proceedings of the Institute of Acoustics. 1984.
  • 6Summerfield Q. Lipreading and Audio-Visual Speech Perception [J]. Philosophical Transactions on Biological Sciences, 1992, 335:71-78.
  • 7Breazeal C,Scassellati B. How to build robots that make friends and influence people[C]//International Conference on Intelligent Robots and System. Piscataway: IEEE Press, 1999:858-863.
  • 8Breazeal C, Fitzpatrick P. Social amplification of animate vision [C]//Proceedings of the AAAI Fall Symposium on Society of Intelligence Agents-The Human in the Loop. AAAI Press, 2000.
  • 9Hegel F, Muhl C,Wrede B. Understanding Social Robots [C]//Second International Conferences on Advances in Computer Hu man Interactions. 2009 : 169-174.
  • 10李旭东,张振跃.人脸表情的形变线性拟合方法[J].自动化学报,2008,34(5):593-597. 被引量:5

二级参考文献30

共引文献6

同被引文献3

引证文献1

二级引证文献1

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部