期刊文献+

基于虚拟人设计与实现机器人舞蹈动作的一种方法 被引量:4

Design and Realization Method of Robot Dance Motion Based On Virtual Human
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摘要 基于三维虚拟人的骨骼模型仿真实现了机器人的舞蹈动作。分析了机器人舞蹈动作运动的基本规律和实现动作的基本方法,基于此建立了三维虚拟人实现机器人舞蹈动作的关键帧数据库,在此基础上利用中间帧的过渡函数实现了虚拟人骨骼模型仿真机器人舞蹈动作的方法。实验中利用NOBODY机器人舞蹈视频实现了三维虚拟人骨骼模型的仿机器人的舞蹈动画,结果证明了方法的正确性和可行性,对于机器人的三维虚拟化和仿真研究具有重要意义。 This paper introduces realization of robot dance motion based on the simulation of 3D virtual human bone model.First,the basic regular pattern and basic realization method of robot dance motion are analyzed,and then build key frame database of robot dance motion implemented by 3D virtual human.Based on this,the transition function of middle frame is adopted to realize the si-mulation of robot dance motion by virtual bone model.In the experiment,NOBODY robot dance video is used to realize robot dance animation simulated by 3D virtual human bone model.The result of experiment shows that this method is correct and feasible,and it has important sense to 3D virtualization and simulation research.
出处 《微型电脑应用》 2012年第5期11-14,共4页 Microcomputer Applications
关键词 舞蹈 机器人 三维虚拟人 仿真 Dance Robot 3D Virtual Human Simulation
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参考文献8

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同被引文献14

  • 1陈芳.虚拟舞蹈模拟可视系统设计[J].装备制造,2009(12):197-197. 被引量:5
  • 2郭天太.虚拟现实技术在高等教育中的应用及其意义[J].宁波大学学报(教育科学版),2006,28(1):103-106. 被引量:25
  • 3陈启祥,孙俊逸,陈晓炜,盛剑辉.面向编钟乐舞的舞蹈动作虚拟仿真的研究[J].微计算机信息,2007,23(21):252-254. 被引量:3
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  • 6P.T. Chua, R. Crivella, B. Daly, N. Hn, R. Schaaf, D. Ventura, T.Camill, J. Hodgins, and R. Pausch. Tai Chi: Training for Physical Tasks in Virtual Environments[J]. Virtual Reality, 2003,(3):87-94.
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  • 9A. Soga, B. Umino, and M. Hirayama. Automatic Composition for Contemporary Dance Using 3D Motion Clips: Experiment on Dance Training and System Evaluation[J]. Cyber-Worlds, 2009,(9): 171 - 176.
  • 10A. Nakamura, S. Tabata, T. Ueda, S. Kiyofuji, and Y. Kuno. Dance Training System with Active Vibro-Devices and a Mobile Image Display[A].IEEE/RSJ International Conference. Intelligent Robots and Systems[C].New York:IEEE,2005.3075-3080.

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