期刊文献+

基于模型的人体动画方法(英文)

A Model Based Approach to Human Animation
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摘要 文章从点点对应 ,线线对应入手 ,首先给出了根据已知二维影像特征求得与其对应的三维模型特征参数的方法 ,然后给出了已知人体二维影像特征求解三维人体模型特征参数方法的详细描述 .基于这一思想 ,实现了一个动画系统 Video & Animation Studio. In this paper, starting from point point and line line correspondence, a detailed description of the calculation of projection parameters for 2D video features and 3D model features correspondence is presented firstly. Then a detailed description of the calculation of projection parameters for 2D human video features and 3D human model features correspondence is given. At the same time, an animation example of human walking is introduced which is produced by an animation system called Video&Animation Studio. The system is designed according to the above idea.
出处 《软件学报》 EI CSCD 北大核心 2000年第4期435-440,共6页 Journal of Software
基金 This research is supported by the National Natural Science Foundation of China (国家自然科学基金 No.6 92 330 11) andby the N
关键词 人体动画 影像特征 模型特征 三维模型 Human animation, correspondence between video features and model features.
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