摘要
本文从建筑结构中构件裂缝的概念和表征出发,面向图形对象建立裂缝仿真模型,并 从计算机图形学的角度,运用粘贴技术来处理裂缝图形。为了使裂缝更逼真,在知识 推理的基础上,本文运用了随机处理技术。
In this paper, on the base of the conception and characters of crack, the simulation model of cracks is built by object oriented graphic. Then from the point of computer graphics, the technique of stickup is used to process the crack graph. Based on the knowledge inference, this paper also applies the technique of random process to make cracks more realistic.
出处
《计算机辅助工程》
2000年第1期16-20,共5页
Computer Aided Engineering