摘要
本文本着为德育游戏开发实践提供一种设计思路的目的,从德育理论和游戏设计理论两方面出发来寻求德育与游戏的结合方式,力图解决一些设计过程所必须面对的基本问题:游戏设计应当怎样选取德育内容,德育内容以何种方式融入到游戏之中,德育游戏有何优势所在。针对问题,笔者通过提出选取依据、寻找现实德育手段与游戏设计对应关系等方式作出分析,并以此为基础,构建了以德育为主旨的RPG游戏设计模型,以期为今后的德育游戏设计提供一定思路上的参考。
In line with the purpose to provide a design concept for the practice of moral education game development, from both moral theory and game design theory to find the combination of moral and game, trying to solve some of the design process must face the basic problem: game design how should we select the moral content of moral education content into the game the way in which moral education game any advantage. Problem, the author by presenting a select basis to find the reality of moral education means, and game design, the correspondence between an analysis of, and will be constructed as the basis for moral education is the subject of the RPG game design model, in order to provide some moral education for the reference of future game design.
出处
《科教导刊》
2012年第19期44-45,103,共3页
The Guide Of Science & Education