摘要
图书馆游戏服务包含两个维度,即游戏服务化和服务游戏化。游戏服务化是图书馆收集、加工、管理游戏信息资源并向读者提供游戏专题服务的过程。服务游戏化是在新技术环境下图书馆传统服务内容的游戏化表达路径。对比这两个概念的内涵,有助于对图书馆游戏服务的建设路径提出理性构想。
Game services of libraries include two dimensions which are service-oriented games and game-oriented services. Service-oriented games are the process of collecting, processing, managing game information resources and providing game thematic services of libraries. Game-oriented services are the game expression path of traditional services of libraries under the new technological environment. Analyzing the connotation of these two concepts is helpful to propose rational ideas for the construction path of game services of libraries.
出处
《图书馆建设》
CSSCI
北大核心
2012年第9期43-45,共3页
Library Development
关键词
读者服务
游戏服务化
服务游戏化
图书馆
Reader service
Service-oriented game
Game-oriented service
Library