期刊文献+

Wandering crowd simulation based on space syntax theory 被引量:3

Wandering crowd simulation based on space syntax theory
下载PDF
导出
摘要 Space syntax has proven there appears to be a fundamental process that informs human and social usage of an environ- ment, and the effects of spatial configuration on movement patterns are consistent with a model of individual decision behavior. In- troducing space syntax to crowd simulation will enable space structure guide the random movement of the crowd with no specific targets. This paper proposes a simulation method of the wandering crowd, which calculates the crowd distribution corresponding to the space through space syntax and uses a hybrid path planning algorithm to dynamically navigate the crowd to conform to the dis- tribution. Experiments show the presented method can obtain reasonable and vision-realistic simulation results. Space syntax has proven there appears to be a fundamental process that informs human and social usage of an environ- ment, and the effects of spatial configuration on movement patterns are consistent with a model of individual decision behavior. In- troducing space syntax to crowd simulation will enable space structure guide the random movement of the crowd with no specific targets. This paper proposes a simulation method of the wandering crowd, which calculates the crowd distribution corresponding to the space through space syntax and uses a hybrid path planning algorithm to dynamically navigate the crowd to conform to the dis- tribution. Experiments show the presented method can obtain reasonable and vision-realistic simulation results.
出处 《Computer Aided Drafting,Design and Manufacturing》 2012年第2期68-73,共6页 计算机辅助绘图设计与制造(英文版)
基金 Anhui National Science Foundation(No.1208085MF107) the Fundamental Research Funds for the Central Universities(No.2012HGZY0017)
关键词 space syntax crowd simulation WANDERING path planning space syntax crowd simulation wandering path planning
  • 相关文献

参考文献15

  • 1Hillier, B. and Hanson. J. The Social Logic of Space [M]. UK: Cambridge University Press, 1984.
  • 2Hillier, B. Space is the machine: a configurational theory of architecture [M]. UK.:UCL Discovery 2007.
  • 3C. W. REYNOLDS. Flocks. herds and schools: A distributed behavioral model [J]. ACM SIGGRAPH, 1987, 25-34.
  • 4C.W. Reynolds. Steering behaviors for autonomous characters [C] // Proceedings of 1999 Game Developers Conference, 1999: 763-782.
  • 5Dirk Helbing, Illes Farkas, Tamas Vicsek. Simulating dynamical features of escape panic [J]. Letters to nature, 2000: 488-489.
  • 6N. Pelechano, J. M. Allbeck, N. I. Badler. Controlling individual agents in high-density crowd simulation [C] // Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation, 2007: 99-108.
  • 7Sud A, Andersen E, Curtis S, et aI. Real-time Path Planning in Dynamic Virtual Environments Using Multi-agent Navigation Graphs [J]. IEEE Transactions on Visualization and Computer Graphics, 2008:526-538.
  • 8Jut van den Berg, Stephen J. Guy, Ming Lin and Dinesh Manocha. Reciprocal n-body collision avoidance [C] // Proceedings of In Inter. Symp. on Robotics Research, 2009: 3-19.
  • 9Treuille A., Cooper S., Popovic Z. Continuum crowds [C] // Proceedings of ACM SIGGRAPH 2006 Papers (New York, NY, USA), ACM Press, 2006:1160-1168.
  • 10Rahul Narain, Abhinav Golas, Sean Curtis, and Ming C. Lin. Aggregate dynamics for dense crowd simulation[C]// Proceedings of In ACM SIGGRAPH Asia 2009 papers (SIGGRAPH Asia '09). ACM, New York, NY, USA, 2009,(122): 8.

同被引文献18

  • 1吴娇蓉,华陈睿.居住区型轨道站出入口客流分布系数模型修正[J].同济大学学报(自然科学版),2013,41(8):1197-1202. 被引量:1
  • 2张愚,王建国.再论“空间句法”[J].建筑师,2004(3):33-44. 被引量:331
  • 3比尔·希利尔,杨滔(译).场所艺术与空间科学[J].世界建筑,2005(11):24-34. 被引量:76
  • 4庄惟敏.建筑策划导论[M].北京:中国水利水电出版社,2001..
  • 5Hillier B. Space is the machine:a configurational theory of architecture [ M ]. London:Cambridge University Press, 1996.
  • 6Gilbert David. Retail marketing management [ M]. United Kingdom : Prentice Hall ,2002 : 156-162.
  • 7Weitz Barton, Levy Michael. Retailing management [ M ]. [ S. 1. ] : Irwin/McGraw-Hill ,2011:86-95.
  • 8Babin B J,Dardeb W R, Griffin M. Work or fun:measur- ing hedonic and utilitarian shopping value [ J]. Journal of Consumer Research, 1994,20 (4) :644- 656.
  • 9Eppli, Shilling. How critical is a good location to a re- gional shopping center? [ J]. The Journal of Real Estate Research, 1996,12 (3) :459-468.
  • 10Parvin A, Ye A, Jia B. Multilevel pedestrian movement: does visibility make any difference? [ C/CD]//Procee- dings of the Sixth International Symposium on Space Syntax. Istanbul : [ s. n. ] ,2007:86-97.

引证文献3

二级引证文献34

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部