摘要
分布式仿真可以很好地解决大规模复杂系统仿真困难等问题,其关键技术在于分布式引擎机制的设计。首先阐述雷达系统仿真模型,然后提出基于消息服务中心和运控中心的分布式调度控制结构,将上层用户接口和底层消息传递服务解耦,灵活性和易操作性更强。接着提出消息驱动控制算法(message passing algorithm,MPA)。系统测试结果表明,引擎结构和MPA适用于集中式和分布式结构,可以实现进程间的消息传递控制。
The distributed simulation becomes a better solution for the large-scale complicated system, and the key technique is the design of the distributed engine mechanism. Firstly a radar simulation system model is expounded and then a distributed scheduling control structure based on messageservice center and runtime mo- nitor center is proposed. This engine could detach higher user interface service from lower message passing ser- vice and enhance the flexibility and usability of radar simulation software. Under this mechanism, the message passing algorithm (MPA) is put forward. System experimental results demonstrate that the control structure and MPA are fit for both central structure and distributed structure, and also realize the intereonneetion and communication between logical processes.
出处
《系统工程与电子技术》
EI
CSCD
北大核心
2012年第9期1807-1812,共6页
Systems Engineering and Electronics
基金
教育部支撑计划项目(625010213)
中央高校基本科研业务费专项资金(ZYGX2010X022)资助课题
关键词
仿真引擎
消息驱动
消息服务
运行控制
simulation engine
message driven
message service
runtime monitor