摘要
现有的本体映射研究大多只关注映射方法本身,而缺乏对映射结果的具体分析,使得已有的映射结果供本体重用时应用效率不高。因此,本文提出一种基于冗余消除的本体映射后处理方法来对已有映射结果进行处理,以获得最优基础映射集,提高本体映射重用的效率。实验结果表明,本文方法在精简映射规模和提高映射重用效率上的表现均较优。
The existing ontology mapping researches are mostly only concerned with the mapping methods itself, but lack of specific analysis of the mapping results, so the efficiency of ontology reusing by existing mapping results is always not high. Therefore, we propose a new method based on redundancy elimination to debug the ontology mapping results and obtain the set of optimal based mapping elements. Our goal is to improve the efficiency of reuse of ontology mapping. The experimental results show that our mentod can acquire good results.
出处
《计算技术与自动化》
2012年第3期88-91,共4页
Computing Technology and Automation
关键词
本体映射
冗余映射
最优基础映射
映射后处理
ontology mapping
redundant mapping
optimal based mapping
mapping debugging