摘要
Traditional background model methods often require complicated computations, and are sensitive to illumination and shadow. In this paper, we propose a block-based background modeling method, and use our proposed method to combine color and texture characteristics. Suppression and relaxation are the two key strategies to resist illumination changes and shadow disturbance. The proposed method is quite efficient and is capable of resisting illumination changes. Experimental results show that our method is suitable for real-word scenes and real-time applications.
Traditional background model methods often require complicated computations, and are sensitive to illumination and shadow. In this paper, we propose a block-based background modeling method, and use our proposed method to combine color and texture characteristics. Suppression and relaxation are the two key strategies to resist illumination changes and shadow disturbance. The proposed method is quite efficient and is capable of resisting illumination changes. Experimental results show that our method is suitable for real-word scenes and real-time applications.
基金
supported by the Asia University under Grant No.100-ASIA-38