摘要
杰里米·边沁曾提出"深层游戏"概念,受其启发,笔者在回顾相关旅游体验研究成果的基础上将体验深度确定为衡量旅游者体验质量的描述方法。所谓体验深度,是指旅游者在进行旅游模仿时所体验到的愉悦程度。而作为旅游者获得愉悦的一种凭借,个体模仿可根据旅游者模仿卷入程度的不同而大致划分为外在模仿、角色模仿和存在模仿等3类。对访谈资料进行的质性研究发现,上述3类模仿会对旅游者的体验深度造成不同影响。
Inspired by Bentham's deep play, the depth of experience came into the author's vision. Based on a review of relative researches, the depth of experience was used to describe the quality of tourist's experience of imitations, which refers to the extent of pleasure tourists experienced in their imitation. The individual imitation, as a way of gaining pleasure, could be differentiated into external imitation, role-playing imitation and being someone else totally for some time. According to the qualitative research, those three categories of individual imitation mentioned above would cause different depth of experience for different tourist.
出处
《北京第二外国语学院学报》
2012年第9期25-29,共5页
Journal of Beijing International Studies University
关键词
旅游模仿
体验深度
浅表体验
深度体验
tourist imitation
the depth of experience
superficial experience
deep experience