摘要
在目前舞台灯光效果的三维实时模拟中,舞台灯光设计师除了定制静态的舞台灯光场景效果外,也需要能够定制一些动态的灯光和场景特效,于是需要对三维舞台灯光效果中的场景灯光特效进行动画模拟。本文提出了如何将先进的渲染引擎技术应用于舞台灯光效果模拟以及动画模拟中,并从用户定制以及动画效果呈现角度进行效果展示。
Currently, in three - dimensional stage simulation, stage lighting designer need to customize not only static effects, but also dynamic stage lighting effects. This paper provides a suggestion of using OGRE (Object -Oriented Graphics Rendering Engine) to achieve three -dimensional simulation including both static effects and dynamic animation effects, and also shows us how a stage lighting designer could use the system to customize animations.
出处
《中国传媒大学学报(自然科学版)》
2012年第3期41-44,77,共5页
Journal of Communication University of China:Science and Technology
基金
文化部科技创新项目(WHB2010-10)
校级工科规划项目(XNG1107)
中国传媒大学国家级大学生创新性实验计划(G2010033)
关键词
动画
舞台灯光
三维模拟
animation
stage lighting
three - dimensional simulation