摘要
"开心农场"作为近年来出现的一款网络游戏,其兴起的原因有多种解释和猜测,笔者受福柯权力理论的启示和影响,发现"开心农场"的出现是一种网络虚拟权力暂时取代了现实权力的结果,它赋予了现代人"种菜者"和"偷菜者"的双重新身份,迎合了社会大众在现代急剧变化的环境之中寻求归属感和满足感的心理需求,一定程度上改善了人们之间的关系。
There are many interpretations and guesses about the causes of the rise of "Happy farm" as a computer game appearing in recent years. Inspired and influenced byFoucault ' s Power Theory, the author discovers that the appearance of "Happy farm" is the result of the replacement of realistic power by virtual power. It provides modem people dual identity of planter and thief, which meets people' s psychological demand of seeking the senses of belonging and satisfaction, and therefore betters their relationship.
出处
《宁波广播电视大学学报》
2012年第3期9-10,38,共3页
Journal of Ningbo Radio & TV University