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大学生人际关系敏感人群的初始沙盘特征 被引量:6

Characteristics in initial sandplay of the interpersonal sensitivity in college students
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摘要 目的探讨人际关系敏感人群初始沙盘特征,验证沙盘游戏的心理评估功能。方法采用病例对照研究设计,比较人际关系敏感人群在沙盘游戏中的特征表现。结果在沙具使用维度:人际关系敏感人群在总数、建筑物、植物类沙具使用少于对照组[分别为(18.63±10.93)分,(29.81±12.25)分≤(1.47±1.52)分,(2.39±1.68)分;(3.41±4.39)分,(9.72±6.67)分],在其他类沙具使用多于对照组(0.13±0.33),(0.00±0.00);在空间领域利用维度:人际关系敏感人群在除左中和中中领域外其他领域的使用均少于对照组;在沙盘操作维度:人际关系敏感人群对沙的态度以几乎不碰为主(59.4%,22.2%),多无蓝色露底(71.9%,30.6%),少使用桥(68.8%,38.9%),自我感觉不满意多(43.8%,2.8%),战争、抽象场景多[(18.8%,0%)、(21.9%,2.8%)],家与社会场景少[(12.5%,27.8%)、(25%,41.7%)];沙盘主题特征维度:人际关系敏感人群多出现混乱、空洞、分裂、限制、忽视、受伤、威胁主题[(25%,5.6%)、(37.5%,0%)、(31.3%,0%)、(40.6%,5.6%)、(37.5%,2.8%)、(15.6%,0%)、(50%,5.6%)],少出现整合、流动、能量主题[(12.5%,38.9%)、(3.1%,50%)、(28.1%,58.3%)],差异有统计学意义(P〈0.05)。结论人际关系敏感人群在沙盘游戏中有特征性表现,初始沙盘具有临床心理评估的功能和价值。 Objective To summarize the characteristics in initial sandplay of the interpersonal sensitivity (IS) in college students, and validate the psychological assessment function of the initial sandplay. Methods The research selected the 32 IS college students and 36 healthy students by the symptom checklist 90 (SCL-90). All the 68 students applied the initial sandplay operation. The initial sandplay encoding of information was collected by coding table, and analyzed by t test, Chi-square test. Results On selection of toys, the IS group was significantly lower in total, buildings, plants ( ( 18.63 ± 10.93 ) vs ( 29.81 ±12.25 ) , ( 1.47 ± 1.52 ) vs ( 2.39 ± 1.68 ) , ( 3.41 ± 4.39) vs(9.72 ±6.67) ) ,and significantly more in the others( (0.13 ±0.33)vs(0.00 ±0.00) ). On space utilization, the IS group was lower than the non-IS group in all fields except the left middle and the middle. On operation process, the IS group on attitude to the sand was untouch(59.4% vs 22.2% ) , less exposed the blue bottom (71.9% vs 30.6% ) ,less use the bridge(68.8% vs 38.9% ) , more dissatisfaction with the own sandbox(43.8% vs 2.8% ) ,more warfare and abstract scene( ( 18.8% vs 0% ) , (21.9% vs 2.8% ) ) ,and less family and society scene( ( 12.5% vs 27.8% ) , (25% vs 41.7% ) ). On the theme of sandplay, the is group was more appeared by the coMusion,empty,split,limit,negleet,injury,threat theme( (25% vs 5.6% ) , (37.5% vs 0% ) , (31.3% vs 0% ),(40.6% vs 5.6% ),(37.5% vs 2.8% ),(15.6% vs 0% ),(50% vs 5.6% ) ) ,and less appeared by the integrate, flow and energy theme ((12. 5% vs 38. 9%), (3. 1% vs 50%), (28. 1% vs 58. 3%)). Conclusion The results show that the IS group has significantly characteristics in initial sandplay. Sandplay is valuable to be a clinical psychological assessment.
出处 《中华行为医学与脑科学杂志》 CAS CSCD 北大核心 2012年第10期936-939,共4页 Chinese Journal of Behavioral Medicine and Brain Science
关键词 沙盘游戏 初始沙盘 人际关系敏感 Sandplay Initial sandplay Interpersonal sensitivity
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