摘要
RoboCup3D竞赛中机器人的定位问题一直是研究热点,文章研究了RoboCup3D球队中球员和足球精确定位的问题。通过分析仿真器的视觉误差模型,把卡尔曼滤波及其改进算法应用到HSU3D的Agent中,仿真结果表明经过滤波器滤波后的定位效果较好。
The location problem of robots in RoboCup3D is always a focus of research. This paper studies how to locate accurately the players and the football in the match of RoboCup3D. By analyzing the visual error model of the simulator, and applying kalman filter and its improved variant to HSU3D agents, the simulation results show that the location is more effective than before using the filter.
出处
《黄山学院学报》
2012年第5期14-16,共3页
Journal of Huangshan University
基金
黄山学院自然科学研究项目(2007xkj004)