摘要
在软件开发过程中,为让不同的角色与开发的成员共同协作,使整体的开发更有效率,出现了版本控制技术。介绍了在Unity3D游戏开发环境下分别构建SVN和AssetServer两种版本控制系统的方法,并总结各自优点和不足,为Unity3D游戏开发者提供参考。
In the process of software development, In order to make the different roles and developed members working together, so that the overall development of more efficient,appeared a version control technology. Introduced in the Unity3D game development environment were constructed respectively, SVN and Asset Server two kinds of version control system, and summarized their advantages and disadvantages, for Unity3D game developers to provide reference.
出处
《软件导刊》
2012年第11期12-14,共3页
Software Guide
基金
湖南省教育科学"十二五"规划青年专项资助项目(XJK011QZJ011)
湖南省科技厅科技计划资助项目(2011FJ4164)