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基于混合式绘制技术的分布式虚拟环境系统 被引量:1

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摘要 给出了一个基于分布式计算技术的虚拟环境原型系统。系统根据当前摄像机的运动趋势,首先利用预测技术实时地确定下帧图象摄像机的方位,然后分布式地采用基于几何的快速绘制算法来生成预测图象,最后采用图象walping算法来实时生成前后预测图象间的画面过渡。由于引入了几何信息,因而本系统允许用户对虚拟景物进行直接交互操作,从而克服了传统基于图象的图形绘制技术只能处理静态场景的缺陷。实验结果表明,本系统对场景复杂性的依赖程度低,能在中等计算能力的工作站上实现复杂场景的实时交互。
出处 《自然科学进展(国家重点实验室通讯)》 2000年第5期456-462,共7页
基金 霍英东青年教师基金 国家自然科学基金(批准号:69673027)
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