摘要
针对手机游戏在游戏产业中的份量日益加重的现状,着重介绍了MEX平台的相关技术,通过面向对象的程序设计技术对本游戏程序的结构、设计及部分问题进行了详细分析并给出了部分问题具体的算法实现。
For the weight of mobile games in the mainly introduces the related techniques of MEX programming methods and parts of the modules using gaming industry is increasing day by day. The platform. It makes have a well understand the Object-Oriented programming method. The thesis of the thesisalso gives specific algorithm of part of the problem.
出处
《电脑开发与应用》
2012年第11期32-36,共5页
Computer Development & Applications
基金
山西省自然基金资助项目(2012011015-1)