摘要
提出了一种基于虚拟现实的步态训练康复机器人系统,该系统解决了传统下肢康复训练单一乏味的问题.虚拟游戏以脑—机接口为启动端口,以线程方式在系统中运行,以单例设计模式为主要模式,通过与系统控制主软件协同合作,对病人的步态速度、心跳等生理信息进行快速合理有效的存取操作,并将速度等信息恰当地体现在游戏中.引入虚拟游戏后,康复训练过程更有趣味性,这也在很大程度上提高了病人进行康复训练的积极性.
This paper proposes a rehabilitative gait training robotic system based on the virtual reality tec.hnology, which improves the current tedious and boring patients rehabilitative training process. Virtual game is activated by the information from the brain-computer interface and runs in the form of a thread with a singleton design pattern as the main mode. Interacting with the main software, virtual game can achieve quick and effective access operations of heart rate and other physiological information of patients, which are properly reflected in the game. Virtual game makes rehabilitation training more interesting and attractive and significantly increases patients' initiative to participate in rehabilitation training.
出处
《计算机系统应用》
2012年第12期8-11,21,共5页
Computer Systems & Applications
基金
国家高技术研究计划(863)(2008AA040202)
安徽省优秀青年科技基金(10040606Y06
1208085QF121)
关键词
虚拟现实
步态训练
线程
脑-机接口
单例设计模式
virtual reality
gait training
thread
brain-computer interface
singleton design pattern