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IOS环境下塔防游戏实现 被引量:1

Realization for TD Game in IOS Environment
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摘要 以软件工程思想为指导,分析了游戏策划方案,以iPhone平台塔防游戏项目为依托,采用MVC设计模式,完成了该款游戏的设计和实现,主要工作包括完成了游戏程序结构设计和资源文件结构设计,以及核心类和场景类;在进行相关技术分析的基础上,参与完成了物理引擎、动画系统和声音系统,完成了游戏的框架设计、结构设计和GUI设计;通过类设计和程序实现,完成了具体设计,对开发过程中的难点问题进行了分析,并提出了解决方案。 As for the iPhone TD Game, under the guidance of software engineering principle, the thesis analyzed the game plan scheme, use the MVC design mode, and complete the design and implementation of the game. The main work of this thesis is as following: Base on the relevant technical analysis, participated in and completed the game's framework design, structural design and GUI design, as well as the physics engine, animation system and sound system. Complete the game program structure and resources file structure design, core classes and scene classes. According to the class design and program implementation, complete the specific design, meanwhile, the key problems in the development process were analyzed and the solutions were processed.
作者 王章静
出处 《价值工程》 2012年第36期194-197,共4页 Value Engineering
关键词 IPHONE IOS 塔防 iPhone IOS TD
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参考文献4

  • 1Dave Mark,Jeff LaMarche(漆振,解巧云,孙文磊等译).Beginning iPhone Development Exploring the iPhone SDK.北京:人民邮电出版社,2009.
  • 2Erica Sadun(漆振,解巧云,郎亚妹等译).iPhone开发秘籍(第一版).北京:人民邮电出版社,2009.
  • 3Dave Mark,PJ Cabrera(王小振,王恒等译).iPhone Games Projects.北京:人民邮电出版社,2010.
  • 4Steffen Itterheim.Learn iPhone and iPad cocos2d Game Development.

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