摘要
提出了一种有效的建筑实体建模和真实感绘制算法 .其基本思路是以混合 CSG/B_ Rep法为基础 ,通过参数化表面的解析重构和表面外法线的定义来构造复杂的建筑实体 ,同时记录各网格点的空间参数 。
An efficient modeling and rendering method for architecture was proposed in this article. Based on the hybrid CSG/B _Rep method, the surface model of building is constructed through analysis and reconstruction of parametric surface. Normal vectors of each surface and vertex are defined and recorded for modeling and rendering solid model of buildings.
出处
《小型微型计算机系统》
CSCD
北大核心
2000年第8期822-824,共3页
Journal of Chinese Computer Systems
关键词
真实感绘制
建筑仿真模型
算法
建筑结构
Architecture engineering
Rendering
Hybrid CSG/B _Rep
Parametric surface
Normal vector