摘要
以校园动画为例,阐述了利用3ds max软件构建漫游动画的过程:资料的获取、二维图形的生成、三维模型的创建、材质、灯光、摄像机动画和后期的合成。重点阐述了三维场景的生成过程。
In thepaper, the author introduces the process of the Virtual navigation construction using 3DS MAX software taking the campus navigation as an example,which combines data obtaining, 2D graphics creating, 3D model constructing, materials, lighting, camera navigation and post synthesis. The author emphatically elabo-rates the scene generation under 3D environment.
出处
《矿山测量》
2012年第6期90-91,95,共3页
Mine Surveying