摘要
随着网络与信息技术的飞速发展,Flash游戏越来越多,但是根据幼儿的心理特征,幼儿教育游戏设计框架和普通游戏设计框架应该存在不同,文章提出一种基于Flash的幼儿教育游戏设计框架。该框架从场景、图层和帧三方面进行设计,提高了代码的可维护性和可重用性,同时也简化了游戏的开发过程,提高了游戏的开发效率。
With the rapid development of network and information technology, Flash games becomes numerous lately. According to the psy- chological characteristics of children, there should be different of preschool education game design. This paper proposes preschool education game framework be based on Flash, which is designed by scenes,layers and frames and improves the maintainability and the reusability of code. What's more, it simplifies the developing procedure and improves the efficiency.
出处
《教育与教学研究》
2013年第1期123-125,128,共4页
Education and Teaching Research
关键词
FLASH
幼儿心理
教育游戏
设计框架
Flash
chi/dren' s psychology
education games
design framework