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浅谈3DS MAX中NURBS曲面的原理及应用

On 3DS MAX NURBS Surface in the Principles and Applications
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摘要 用3D MAX设计产品模型时,自由曲面造型所占的比例越来越重,外型越来越趋向"流线型",同时,要求自由曲面的造型必需能够局部地自由加以变更。NURBS不需要进行大量精确数据的测量和数学表达式的拟合,便可以方便地生成各种符合设计需求的造型。该文结合曲面造型的工作实践,对NURBS原理和曲面造型相关的理论及使用技巧和经验进行探讨。 When with 3D MAX design product model, the free surface modeling occupies the proportion is more and more heavy, the outlook more and more tends to "the streamline form", simultaneously, the request free curved surface modelling es- sential can free change partially.NUR_BS does not need to carry on the massive precise informations the survey and the mathemat- ical expression fitting, then may produce each kind to conform to the design demand modelling conveniently.This article unifies the surface modeling the working practice, carries on the discussion to the NUR_BS principle and the surface modeling correla- tion theories and the use skill and the experience.
作者 贺志宇 HE Zhi-yu (Department of Computer Science, Jining Teachers College, Wulanchabu 012000, China)
出处 《电脑知识与技术》 2012年第12期8272-8273,8286,共3页 Computer Knowledge and Technology
关键词 NURBS 原理 造型元素 造型方法 曲面阶数 封闭 控制点 NUR_BS principle modelling element modelling method curved surface exponent number seal control point
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参考文献2

  • 1(韩)朴光宇.3DSMAX艺术对堂[M].北京:电子工业出版社,2003.
  • 2张宏军.AUTOCAD建筑制图技术与实践[M].北京:电子工业出版社,2007.

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