摘要
网络通讯处理存在于许多系统中,通过对这一处理过程的建模分析,在已知服务时间、发送速率的条件下,确定接收缓冲区的大小。或者根据接收缓冲区的大小,确定发送速率。并给出了在可视电话系统中的应用及测试结果。
Network communication processing exists in many systems. Modeling and analysis for this processing are introduced in this paper. Receiving buffer can be determined when service time and send speed were known. Or send speed can be determined by the known receiving buffer. Application and testing results in the videophone system have been given in the text.
出处
《通信技术》
2000年第2期29-32,共4页
Communications Technology