摘要
文中重点介绍了ArcGIS MultiPatch三维技术,提出了一种基于ArcGIS MultiPatch三维数据结构的矿井三维巷道建模方法。这种方法是在ArcGIS Engine平台上结合C#开发环境进行二次开发,利用巷道中心线及断面计算出各个断面顶点坐标,然后生成MultiPatch侧面,从而实现了矿井巷道的三维建模。该方法具有很大的灵活性与弹性,能够更大程度地满足专业需求,具有很好的扩展性,此方法为煤矿虚拟现实系统的建立提供了新的解决方案。
In the paper,the author highlights ArcGIS MultiPatch 3D technology,presents a data structure based on ArcGIS MuhiPatch 3D three-dimensional modeling method of mine tunnel.The method uses tunnel center line and the sections to calculate the vertices Coordinates of eact that.it is the second development with C# development environment on ArcGIS Engine platform,and then generates MuhiPatch side,in order to achieve the three-dimensional modeling of the mine tunnel. The method is great flexibility and elasticity to meet professional needs with very good scalability.The method also provides a new solution for the establishment of the coal virtual reality system.
出处
《矿山测量》
2013年第1期46-50,55,共6页
Mine Surveying
基金
十二五国家科技支撑计划:深部矿井煤与瓦斯突出防治关键技术及示范(2012BAK04B01)
青年科学基金项目:煤岩体吸附
解吸瓦斯过程中的动态变形特征及其在突出防治中的应用(51104087)