摘要
论文以心理学中情境理论为启示,分析了不同情境种类中数字娱乐沉浸方式的差异和特点,论述了在娱乐情境下使用者沉浸感的产生过程,提出了通过不同情境中沉浸方式的相互作用促进使用者达到全面沉浸体验的观点,并为游戏开发过程中应侧重的沉浸方式研究提供理论依据。
This article was inspired by the situations theory of psychology, analysed the differences and characteristics of digital entertainment immersion way in different situations. Discussed the generation process of users immersion in the situation of entertainment, put forward the point of in different situations the immersion way interaction to promote users to achieve flail immersion experience, and offered theory basis for game development process should focus on the immersion way research.
出处
《机电产品开发与创新》
2013年第2期77-79,共3页
Development & Innovation of Machinery & Electrical Products
关键词
情境
数字娱乐
沉浸
电子游戏
situational
digital entertainment
immersed
Video Games