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基于海浪谱的实时海洋场景仿真 被引量:6

Real-time Ocean Scene Simulation Based on Ocean Wave Spectrum
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摘要 研究海洋场景中海浪等视景的实现,是计算机在图形学中的具体应用。风浪是海洋表面最主要的一种波浪,从海洋学已有的统计观测结果出发,利用海浪频谱与方向谱的相关公式,对开阔海面深水域由风引起的海浪进行定量分析。利用粒子系统对雨、雪、云等自然现象进行仿真,实现了对海洋场景的实时显示。在VC平台上用OpenGL开放图形库实现了所述海洋场景的仿真。实践证明,提出的方法在实时性与真实感方面均取得了不错的效果。 The realization of ocean wave is the application of computer graphics in simulation of ocean scene. Wind - driven wave is an important phenomenon of ocean surface. Quantitative analysis of ocean wave was given by using frequency spectrums and directional spectrums based on the results of statistics and observations of oceanogra- phy which is presented in a deep and fully developed sea. Rain, snow and cloud can be simulated with particle sys- tem, which is useful for the simulation of ocean scene. The simulation of ocean scene was realized on the platform of VC and OpenGL. The results show that the method acquires satisfied effects in real -time and third dimension.
机构地区 海军潜艇学院
出处 《计算机仿真》 CSCD 北大核心 2013年第6期409-413,共5页 Computer Simulation
关键词 海浪谱 方向谱 粒子系统 海洋场景 实时 Ocean wave Directional spectrum Particle system Ocean scene Real - time
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共引文献75

同被引文献31

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