摘要
设计一种不需要涉及外界手段(信誉或虚拟货币)的合作机制,并应用生态仿真方法,对Ad hoc网络节点的报文转发过程进行博弈仿真.结果表明,无论在有或无噪声条件下,合作机制GTFT策略均能在种群中促进合作的涌现并保持演化稳定,而Gradual策略加噪之后表现并不稳定并且会加重网络负载,增加网络时延.
The paper proposes a dynamic game-theoretic model to facilitate the study of the non-cooperative behaviors, and designs an incentive schemes without an external mechanism (reputation or virtual currency) based on analyzing the cooperation of evolu- tion concerning on packets forwarding. Simulation results show that GTFT strategy can inforce the emergence of cooperation and keep evolution stablely in noise/noiseless environment.
出处
《大连海事大学学报》
CAS
CSCD
北大核心
2013年第2期95-98,共4页
Journal of Dalian Maritime University
基金
中央高校基本科研业务费专项基金(2012TD003)
关键词
AD
HOC网络
合作
演化
重复囚徒困境博弈
激励机制
Ad hoc networks
cooperation
evolution
iterated prisoner's dilemma
incentive mechanism