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三维建模软件SpeedTree中树木的基本构造 被引量:4

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摘要 SpeedTree作为一种能够快速生成树木的三维建模工具最开始在游戏行业应用广泛,又由于其卓越的性能而受到影视业界的重视。在该软件中,为了有效提高制作效率而根据树木的外形特点以节点的形式来构建整棵树,而代表树木自身不同结构部分的节点又包含了针对该部分形态特点的参数。本文介绍了SpeedTree中树木的基本结构,以及表现这些结构的节点及其主要参数对发挥该软件在快速生成树木方面的性能优势。
出处 《现代电影技术》 2013年第7期33-36,共4页 Advanced Motion Picture Technology
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