摘要
不改变现有武器系统内部结构,不影响武器系统正常作战性能的前提下,以一定技术手段,将传感装置嵌入到武器系统内部;通过瞄准及视线控制仿真、虚拟弹药仿真以及基于GPU高分辨率战场环境仿真,实现高临场感射击模拟训练。
Without changing the internal structure and affecting the normal fighting function of existing weapon system,Put the angle sensor into the interior;On the base of which,introduce the idea about simulation aspects such as collimator and line of sight controlling,virtual ammo,virtual battlefield Based on GPU.Finally carry out the training function of Shooting embedded in the actual equipments.
出处
《火力与指挥控制》
CSCD
北大核心
2013年第7期164-167,共4页
Fire Control & Command Control
关键词
增强现实
射击训练
GPU
augmented reality
shooting training
GPU